https://github.com/edge-classic/EDGE-classic



CHANGELOG for EDGE-Classic 1.31 (since EDGE-Classic 1.3)
====================================

Bugs fixed
----------
+ Changing Aspect ratio was not respected in some circumstances.
+ Fixed sound volume slider not being respected in some cases
+ Fixed aspect ratio of psprites when HUD.render_world doesn't use the entire screen height
+ Fixed secret sector discovery completely clearing the sector special afterwards (this broke
  generalized sector specials).
+ Doom2 Map05 bug fixed.

General Improvements
--------------------
+ W1/WR lines, unknown linetypes and scrolling linedefs without any activation method will have the BOOM passuse flag added
  upon map load


